I have a desktop Qt-based application that fetches a sound stream from the network and plays it using QAudioOutput
. I want to provide a volume control to the user so that he can reduce the volume. My code looks like this:
float volume_control = get_user_pref(); // user provided volume level {0.0,1.0}
for (;;) {
AVPacket *retrieved_pkt = get_decoded_packet_stream(); // from network stream
AVPacket *work_pkt
= change_volume(retrieved_pkt, volume_control); // this is what I need
// remaining code to play the work_pkt ...
}
How do I implement change_volume()
or is there any off the shelf function that I can use?
Edit: Adding codec-related info as requested in the comments
QAudioFormat format;
format.setFrequency(44100);
format.setChannels(2);
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
The following code works just fine.
// audio_buffer is a byte array of size data_size
// volume_level is a float between 0 (silent) and 1 (original volume)
int16_t * pcm_data = (int16_t*)(audio_buffer);
int32_t pcmval;
for (int ii = 0; ii < (data_size / 2); ii++) { // 16 bit, hence divided by 2
pcmval = pcm_data[ii] * volume_level ;
pcm_data[ii] = pcmval;
}
Edit: I think there is a significant scope of optimization here, since my solution is compute-intensive. I guess avcodec_decode_audio()
can be used to speed it up.