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c#-4.0xnaxna-4.0

Special effects in XNA 3D?


How can I create effects such as smoke, fire, and explosions, in my game using XNA 4.0? If it uses the Reach Profile, that is ok because my graphics card is very bad!


Solution

  • You propably want to look into Billboards and Particles. Combined you can create Smoketrails, rain, explosions, fireworks and what not.