How do I port this cocos2d-iphone code to cocos2d-x?
(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
NSSet *allTouches = [event allTouches];
switch ([allTouches count]) {
case 1:
{
UITouch *touch = [[allTouches allObjects] objectAtIndex:0];
switch([touch tapCount])
{
case 1:
// 单击!
break;
case 2:
//Double tap.
// 双击!
break;
}
break;
}
}
There is no function to implement this,we can implement this by test the tick between two clicks.In general,the time interval of double click is between 250ms~300ms.Use this to get the system's current number of milliseconds
long millisecondNow()
{
struct cc_timeval now;
CCTime::gettimeofdayCocos2d(&now, NULL);
return (now.tv_sec * 1000 + now.tv_sec / 1000);
}