I'm currently using HTML5's canvas to render a number of strings using the fillText method. This works fine, but I'd also like to give each string a 1px black outer stroke. Unfortunately the strokeText function seems to apply an inner stroke. To counter this, I've written a drawStrokedText function that achieves the effect I'm after. Unfortunately it's horrible slow (for obvious reasons).
Is there a fast, cross-browser way of achieving a 1px outer stroke using native canvas functionality?
drawStrokedText = function(context, text, x, y)
{
context.fillStyle = "rgb(0,0,0)";
context.fillText(text, x-1, y-1);
context.fillText(text, x+1, y-1);
context.fillText(text, x-1, y);
context.fillText(text, x+1, y);
context.fillText(text, x-1, y+1);
context.fillText(text, x+1, y+1);
context.fillStyle = "rgb(255,255,255)";
context.fillText(text, x, y);
};
Here's an example of the effect at work:
What's wrong with stroke? Since half the stroke will be outside of the shape, you can always draw the stroke first with a line width of double what you want. So if you wanted a 4px outer stroke you could do:
function drawStroked(text, x, y) {
ctx.font = '80px Sans-serif';
ctx.strokeStyle = 'black';
ctx.lineWidth = 8;
ctx.strokeText(text, x, y);
ctx.fillStyle = 'white';
ctx.fillText(text, x, y);
}
drawStroked("37°", 50, 150);
Which makes:
live fiddle here: http://jsfiddle.net/vNWn6/
IF that happens to not look as accurate at smaller text rendering scales, you can always draw it large but scale it down (in the above case you'd do ctx.scale(0.25, 0.25)
)