I am creating an editor application, and I am having a problem with my menus. In the object menu, I want to display several objects types using a JTree
. These object types are dynamically registered by plugins and follow this style:
trigger.button
trigger.lever
out.door.fallgate
trigger.plate
out.door.door
...
This list of names is unsorted and I want to build a TreeNode
structure for a JTree
like this:
Additionally, if the user selects a leaf node, I need to recreate the object name (e.g. trigger.button) from the TreePath
. Could someone please advise how this can be done.
In psuedocode, this is what you need to do...
public TreeNode buildTree(){
String[] names = new String[]; // fill this with the names of your plugins
TreeNode tree;
// for each plugin name...
for (int i=0;i<names.length;i++){
String currentName = names[i];
String[] splitName = currentName.split(".");
// loop over the split name and see if the nodes exist in the tree. If not, create them
TreeNode parent = tree;
for (int n=0;n<splitName.length;n++){
if (parent.hasChild(splitName[n])){
// the parent node exists, so it doesn't need to be created. Store the node as 'parent' to use in the next loop run
parent = parent.getChild(splitName[n]);
}
else {
// the node doesn't exist, so create it. Then set it as 'parent' for use by the next loop run
TreeNode child = new TreeNode(splitName[n]);
parent.addChild(child);
parent = child;
}
}
return tree;
}
This is only psuedocode - you'll need to do the work of implementing the TreeNode methods properly, etc. Give it a try yourself - if you have any more problems, create a question and show us that you've attempted to do it yourself, then we will be more willing to help you solve the minor problems.