I have implemented a LAN game and test on same computer by : create a class, create a server and a client in different thread in this class and connect together.
After I close two windows (client and server) and I do above step again : run java class, create a server and a client. I always meet this error : java.net.BindException
(because this port has been created before and hasn't closed yet).
Every time I create server socket, in catch, I always put serverSocket.close()
. but that error still met with me. Please give me some ideas to prevent this.
@ : and if we know one port has been created, can we close it, and make new ones ?
Thanks :)
Anything put in a catch block isn't run unless an Exception is caught. Instead, put the close()
call in a finally block to ensure it is always run.