I have a fade-in/fade-out function based on a shake event, but if you shake it again during the function, it stacks the functions. What I would like is for it to wait until the function ends (5 seconds) and then being listening again. What would the code be for that?
This is what I have currently:
function fadeOut ( event )
transition.to(yes1, {time=2000, alpha=0})
transition.to(yes2, {time=2000, alpha=0})
...
transition.to(funny3, {time=2000, alpha=0})
transition.to(funny4, {time=2000, alpha=0})
timer.performWithDelay(2000, onShakeComplete)
end
responses = {yes1, yes2, yes3, yes4, yes5, yes6, yes7, yes8, yes9, yes10,
no1, no2, no3, no4, no5, maybe1, maybe2, maybe3, maybe4, maybe5,
funny1, funny2, funny3, funny4}
local shaking = false
-- reset shaking flag after a shake is completed
local function onShakeComplete()
shaking = false
end
local function onShake (event)
if event.isShake and not shaking then
shaking = true
local object = responses[math.random(1,20)]
transition.to(object, {time=2000, alpha=1})
timer.performWithDelay(4000, fadeOut)
end
end
Runtime:addEventListener("accelerometer", onShake)
-- true if we have a shake happening right now
local shaking = false
-- reset shaking flag after a shake is completed
local function onShakeComplete()
shaking = false
end
local function onShake (event)
if event.isShake and not shaking then
local object = responses[math.random(1,20)]
transition.to(object, {time=2000, alpha=1})
timer.performWithDelay(4000, fadeOut)
timer.performWithDelay(4000, onShakeComplete)
shaking = true
end
end