I have a Java MouseListener on a component to detect mouse presses. How can I tell which monitor the mouse press occurred in?
@Override
public void mousePressed(MouseEvent e) {
// I want to make something happen on the monitor the user clicked in
}
The effect I'm trying to achieve is: when the user presses the mouse button in my app, a popup window shows some info, until the mouse is released. I want to ensure this window is positioned where the user clicks, but I need to adjust the window position on the current screen so that the entire window is visible.
You can get display information from java.awt.GraphicsEnvironment. You can use this to get a information about your local system. Including the bounds of each monitor.
Point point = event.getPoint();
GraphicsEnvironment e
= GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] devices = e.getScreenDevices();
Rectangle displayBounds = null;
//now get the configurations for each device
for (GraphicsDevice device: devices) {
GraphicsConfiguration[] configurations =
device.getConfigurations();
for (GraphicsConfiguration config: configurations) {
Rectangle gcBounds = config.getBounds();
if(gcBounds.contains(point)) {
displayBounds = gcBounds;
}
}
}
if(displayBounds == null) {
//not found, get the bounds for the default display
GraphicsDevice device = e.getDefaultScreenDevice();
displayBounds =device.getDefaultConfiguration().getBounds();
}
//do something with the bounds
...