I am using this to initialize Directx vectors.
LPD3DXVECTOR3 sat_map[] =
{
{ -1.5f, 0.0f, 1.5f},
{ 1.5f, -1.5f, 1.5f},
};
Even when I try without doing an array, I always get the same error:
error C2440: 'initializing' : cannot convert from 'float' to 'LPD3DXVECTOR3'
I tried doing doubles, but I got a similar error
LPD3DXVECTOR3
is a pointer to a D3DXVECTOR3
, and you can't initialize a pointer with a structure (only with a pointer to a structure). Therefore, you just want
D3DXVECTOR3 sat_map[] =
{
{ -1.5f, 0.0f, 1.5f},
{ 1.5f, -1.5f, 1.5f},
};
or
D3DXVECTOR3 v1 = { -1.5f, 0.0f, 1.5f};
D3DXVECTOR3 v2 = { 1.5f, -1.5f, 1.5f};
LPD3DXVECTOR3 sat_map[] = { &v1, &v2 };