Related to Handling HTTP ContentEncoding "deflate", I'd like to know how to use an OutputStream
to inflate both gzip
and deflate
streams. Here's why:
I have a class that fetches resources from a web server (think wget
, but in Java). I have it strictly-enforcing the Content-Length of the response and I'd like to keep that enforcement. So, what I'd like to do is read a specific number of bytes from the response (which I'm already doing) but have it generate more bytes if the response has been compressed.
I have this working for deflate
responses like this:
OutputStream out = System.out;
out = new InflateOutputStream(out);
// repeatedly:
out.write(compressedBytesFromResponse);
I'd like to be able to do the same thing with gzip
responses, but without a GunzipOutputStream, I'm not sure what to do, next.
I was considering building something like this, but it seemed completely insane. Perhaps that is the only way to use an OutputStream
to inflate my data.
Answering my own question:
There are two possibilities, here: gunzip on output (e.g. use GunzipOutputStream
, not provided by the Java API), or gunzip on input (e.g. use GZIPInputStream
, provided by the Java API) plus enforce the Content-Length during the reads.
I have done both, and I think I prefer the latter because a) it does not require a separate thread to be launched to pump bytes from PipedOutputStream
to a PipedIOnputStream
and b) (a corollary, I guess) it does not have such a threat of race-conditions and other synchronization issues.
First, here is my implementation of LimitedInputStream
, which allows me to wrap the input stream and enforce a limit on the amount of data read. Note that I also have a BigLimitedInputStream
that uses a BigInteger
count to support Content-Length values greater than Long.MAX_LONG
:
public class LimitedInputStream
extends InputStream
{
private long _limit;
private long _read;
private InputStream _in;
public LimitedInputStream(InputStream in, long limit)
{
_limit= limit;
_in = in;
_read = 0;
}
@Override
public int available()
throws IOException
{
return _in.available(); // sure?
}
@Override
public void close()
throws IOException
{
_in.close();
}
@Override
public boolean markSupported()
{
return false;
}
@Override
public int read()
throws IOException
{
int read = _in.read();
if(-1 == read)
return -1;
++_read;
if(_read > _limit)
return -1;
// throw new IOException("Read limit reached: " + _limit);
return read;
}
@Override
public int read(byte[] b)
throws IOException
{
return read(b, 0, b.length);
}
@Override
public int read(byte[] b, int off, int len)
throws IOException
{
// 'len' is an int, so 'max' is an int; narrowing cast is safe
int max = (int)Math.min((long)(_limit - _read), (long)len);
if(0 == max && len > 0)
return -1;
//throw new IOException("Read limit reached: " + _limit);
int read = _in.read(b, off, max);
_read += read;
// This should never happen
if(_read > _limit)
return -1;
//throw new IOException("Read limit reached: " + _limit);
return read;
}
@Override
public long skip(long n)
throws IOException
{
long max = Math.min((long)(_limit - _read), n);
if(0 == max)
return 0;
long read = _in.skip(max);
_read += read;
return read;
}
}
Using the above class to wrap the InputStream
obtained from the HttpURLConnection
allows me to simplify the existing code I had to read the precise number of bytes mentioned in the Content-Length
header and just blindly copy input to output. I then wrap the input stream (already wrapped in the LimitedInputStream
) in a GZIPInputStream
to decompress, and just pump the bytes from (doubly-wrapped) input to output.
The less-straightforward route is to pursue my original line of though: to wrap the OutputStream using (what turned out to be) an awkward class: GunzipOutputStream
. I have written a GunzipOutputStream
which uses an internal thread to pump bytes through a pair of piped streams. It's ugly, and it's based upon code from OpenRDF's GunzipOutputStream
. I think mine is a bit simpler:
public class GunzipOutputStream
extends OutputStream
{
final private Thread _pump;
// Streams
final private PipedOutputStream _zipped; // Compressed bytes are written here (by clients)
final private PipedInputStream _pipe; // Compressed bytes are read (internally) here
final private OutputStream _out; // Uncompressed data is written here (by the pump thread)
// Internal state
private IOException _e;
public GunzipOutputStream(OutputStream out)
throws IOException
{
_zipped = new PipedOutputStream();
_pipe = new PipedInputStream(_zipped);
_out = out;
_pump = new Thread(new Runnable() {
public void run() {
InputStream in = null;
try
{
in = new GZIPInputStream(_pipe);
pump(in, _out);
}
catch (IOException e)
{
_e = e;
System.err.println(e);
_e.printStackTrace();
}
finally
{
try { in.close(); } catch (IOException ioe)
{ ioe.printStackTrace(); }
}
}
private void pump(InputStream in, OutputStream out)
throws IOException
{
long count = 0;
byte[] buf = new byte[4096];
int read;
while ((read = in.read(buf)) >= 0) {
System.err.println("===> Pumping " + read + " bytes");
out.write(buf, 0, read);
count += read;
}
out.flush();
System.err.println("===> Pumped a total of " + count + " bytes");
}
}, "GunzipOutputStream stream pump " + GunzipOutputStream.this.hashCode());
_pump.start();
}
public void close() throws IOException {
throwIOException();
_zipped.close();
_pipe.close();
_out.close();
}
public void flush() throws IOException {
throwIOException();
_zipped.flush();
}
public void write(int b) throws IOException {
throwIOException();
_zipped.write(b);
}
public void write(byte[] b) throws IOException {
throwIOException();
_zipped.write(b);
}
public void write(byte[] b, int off, int len) throws IOException {
throwIOException();
_zipped.write(b, off, len);
}
public String toString() {
return _zipped.toString();
}
protected void finish()
throws IOException
{
try
{
_pump.join();
_pipe.close();
_zipped.close();
}
catch (InterruptedException ie)
{
// Ignore
}
}
private void throwIOException()
throws IOException
{
if(null != _e)
{
IOException e = _e;
_e = null; // Clear the existing error
throw e;
}
}
}
Again, this works, but it seems fairly ... fragile.
In the end, I re-factored my code to use the LimitedInputStream
and GZIPInputStream
and didn't use the GunzipOutputStream
. If the Java API provided a GunzipOutputStream
, it would have been great. But it doesn't, and without writing a "native" gunzip algorithm, implementing your own GunzipOutputStream
stretches the limits of propriety.