I have this WP7 application for reading web feeds. I'm using Async CTP for downloading feeds, save them locally and use them, so I would be able to use App offline.
Everything works great when I'm connected to wifi or cellular. But when I'm offline, Application crash on starting with error:
The remote server returned an error: NotFound.
Call stack location:
AsyncCTPLibrary_Phone.dll!System.Runtime.CompilerServices.AsyncVoidMethodBulder.SetException.AnonymousMethod_2(object state)
StackTrace:
at System.Net.Browser.AsyncHelper.BeginOnUI(SendOrPostCallback beginMethod, Object state) at System.Net.Browser.ClientHttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) at System.Net.Browser.ClientHttpWebRequest.<>c_DisplayClassa.b_8(Object state2) at System.Threading.ThreadPool.WorkItem.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring()
Any idea why? I'm not automatically downlodading anything...
Edit: Here's starting part of code, I realy try to avoid calling web client if I'm offline:
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
MainPage_Init();
}
private async void MainPage_Init()
{
string isConfig = await Load_Config("");
if (isLoaded == false)
{
if (RSS.Parameters.AutoUpdate == "On")
{
string isDataOk = await Refresh_data();
Refresh_ui();
}
else
{
Refresh_ui();
}
isLoaded = true;
}
}
async Task<string> Load_Config(string force)
{
if (!DeviceNetworkInformation.IsNetworkAvailable)
{
MessageBox.Show(RSS.Parameters.MessageNetwork);
//Load Config from IsoStore
return "No Network";
}
else
{
string data = await new WebClient().DownloadStringTaskAsync(url);
return await GetConfig_Save_Local_XML_Async(data);
//Load Config from Web, Save to IsoStore
}
}
private async Task<string> Refresh_data() //load feeds form Internet and save them to IsoStore
{
IsolatedStorageSettings isoStorage = IsolatedStorageSettings.ApplicationSettings;
if (!DeviceNetworkInformation.IsNetworkAvailable)
{
ProgressBarSwitch("off");
MessageBox.Show(RSS.Parameters.MessageNetwork);
}
else
{
foreach (RSSFeedInfo sfi in RSS.Parameters.FeedsInfo)
{
await Load_Web_XML(new Uri(sfi.Web_XML), sfi.Local_XML);
}
isoStorage["SettingsLastUpdate"] = System.DateTime.Now;
isoStorage.Save();
ProgressBarSwitch("off");
}
return "ok";
}
private void Refresh_ui() //load feeds from IsoStore
{
//use local data
}
You should always have a try
/catch
around network code. There are a lot of possible error conditions, of which being offline is only one.
For example, if you're connected to a local WiFi without Internet, IsNetworkAvailable
will return true
, even though there's no Internet access.