I am pretty new to programming and am trying to make a Minesweeper GUI. The game worked perfectly right clicking a JToggleButton displayed a "B" for bomb on the button, but when I replaced the setText() with setIcon() in the mouselistener it shows the icon when both left and right clicking occurs. I didn't have this problem when setText().
public void mousePressed(MouseEvent e){
if(e.isMetaDown())
if(btnPresses == 0)
{
startTime = System.currentTimeMillis();
btnPresses++;
}
//if(btn[y][x].getText().equals("B"))
if(btn[y][x].getIcon()==flag)
{
//btn[y][x].setText("");
btn[y][x].setIcon(null);
if(bombs[y][x]!=BOMB)
markers++;
}
else
{
//btn[y][x].setText("B");
btn[y][x].setIcon(flag);
if(bombs[y][x]==BOMB)
markers++;
else
markers--;
}
I added a btn[y][x].setIcon(null) to the actionlistener, which causes the flag icon to appear only briefly when left clicking but I'd rather it not appear at all.
You need to distinguish between a left mouse button click, MouseEvent.BUTTON3, and a right mouse button click, MouseEvent.BUTTON3, and then act accordingly. For example, when I did something like this, I set the "flag" boolean in my model (using MVC) via:
@Override
public void mousePressed(MouseEvent e) {
if (e.getButton() == MouseEvent.BUTTON3) {
model.upDateButtonFlag();
}
}
The MouseListener should be used only to set or unset the flag. Otherwise you should have your JButton respond via its ActionListener for left button clicks.