I've switched over to kineticJS and I'm trying to have a background image repeat itself. Here is the code I am using:
var background_image = new Image();
background_image.onload = function() {
var image = new Kinetic.Image({
image: background_image,
width: this.width,
height: this.height
});
mainLayer.add(image);
stage.add(mainLayer); // now mainLayer is available
};
Now what I'd like to do is essentially what this tutorial does: http://www.html5canvastutorials.com/tutorials/html5-canvas-patterns-tutorial/ :
That tutorial makes use of the canvas/context objects to repeat the image. I couldn't find an image repeat in the docs, so I was wondering if maybe I could access the main context element of my stage (or layer?) and then use that similar to the tutorial.
Try using a Rect with an image fill. Image fills are repeated by default. Here's an example:
http://www.html5canvastutorials.com/kineticjs/html5-canvas-set-fill-with-kineticjs/
You can also change the pattern repeat type, use offsets, and scale the pattern image
Cheers!