In the process of writing an "Off By One" mutation tester for my favourite mutation testing framework (NinjaTurtles), I wrote the following code to provide an opportunity to check the correctness of my implementation:
public int SumTo(int max)
{
int sum = 0;
for (var i = 1; i <= max; i++)
{
sum += i;
}
return sum;
}
now this seems simple enough, and it didn't strike me that there would be a problem trying to mutate all the literal integer constants in the IL. After all, there are only 3 (the 0
, the 1
, and the ++
).
WRONG!
It became very obvious on the first run that it was never going to work in this particular instance. Why? Because changing the code to
public int SumTo(int max)
{
int sum = 0;
for (var i = 0; i <= max; i++)
{
sum += i;
}
return sum;
}
only adds 0 (zero) to the sum, and this obviously has no effect. Different story if it was the multiple set, but in this instance it was not.
Now there's a fairly easy algorithm for working out the sum of integers
sum = max * (max + 1) / 2;
which I could have fail the mutations easily, since adding or subtracting 1 from either of the constants there will result in an error. (given that max >= 0
)
So, problem solved for this particular case. Although it did not do what I wanted for the test of the mutation, which was to check what would happen when I lost the ++
- effectively an infinite loop. But that's another problem.
So - My Question: Are there any trivial or non-trivial cases where a loop starting from 0 or 1 may result in a "mutation off by one" test failure that cannot be refactored (code under test or test) in a similar way? (examples please)
Note: Mutation tests fail when the test suite passes after a mutation has been applied.
Update: an example of something less trivial, but something that could still have the test refactored so that it failed would be the following
public int SumArray(int[] array)
{
int sum = 0;
for (var i = 0; i < array.Length; i++)
{
sum += array[i];
}
return sum;
}
Mutation testing against this code would fail when changing the var i=0
to var i=1
if the test input you gave it was new[] {0,1,2,3,4,5,6,7,8,9}
. However change the test input to new[] {9,8,7,6,5,4,3,2,1,0}
, and the mutation testing will fail. So a successful refactor proves the testing.
One natural case of "mutation test failure" is an algorithm for matrix transposition. To make it more suitable for a single for-loop, add some constraints to this task: let the matrix be non-square and require transposition to be in-place. These constraints make one-dimensional array most suitable place to store the matrix and a for-loop (starting, usually, from index '1') may be used to process it. If you start it from index '0', nothing changes, because top-left element of the matrix always transposes to itself.
For an example of such code, see answer to other question (not in C#, sorry).
Here "mutation off by one" test fails, refactoring the test does not change it. I don't know if the code itself may be refactored to avoid this. In theory it may be possible, but should be too difficult.
The code snippet I referenced earlier is not a perfect example. It still may be refactored if the for loop is substituted by two nested loops (as if for rows and columns) and then these rows and columns are recalculated back to one-dimensional index. Still it gives an idea how to make some algorithm, which cannot be refactored (though not very meaningful).
Iterate through an array of positive integers in the order of increasing indexes, for each index compute its pair as i + i % a[i]
, and if it's not outside the bounds, swap these elements:
for (var i = 1; i < a.Length; i++)
{
var j = i + i % a[i];
if (j < a.Length)
Swap(a[i], a[j]);
}
Here again a[0] is "unmovable", refactoring the test does not change this, and refactoring the code itself is practically impossible.
One more "meaningful" example. Let's implement an implicit Binary Heap. It is usually placed to some array, starting from index '1' (this simplifies many Binary Heap computations, compared to starting from index '0'). Now implement a copy method for this heap. "Off-by-one" problem in this copy method is undetectable because index zero is unused and C# zero-initializes all arrays. This is similar to OP's array summation, but cannot be refactored.
Strictly speaking, you can refactor the whole class and start everything from '0'. But changing only 'copy' method or the test does not prevent "mutation off by one" test failure. Binary Heap class may be treated just as a motivation to copy an array with unused first element.
int[] dst = new int[src.Length];
for (var i = 1; i < src.Length; i++)
{
dst[i] = src[i];
}