I want to make a score mechanism in windows 8 metro style app and want to save that score locally using Windows.Storage.ApplicationData i'm having quite a hard time since im new to visual studio and App building.
var applicationData = Windows.Storage.ApplicationData.current;
var localSettings = applicationData.localSettings;
// Create a simple setting
localSettings.values["totalPike"] = '0';
// Read data from a simple setting
var totalPike = localSettings.values["totalPike"];
if (!totalPike) {
// No data
}
else {
// Access data in value
}
// Delete a simple setting
localSettings.values("totalPike");
That is how windows handles app data from msdn
$(document).ready(function () {
var clicks = 99;
$("#totalScoreTestButton").click(function () {
totalPike = totalPike + clicks
$("#totalScoreTest").text(totalPike);
});
});
This is the function i use to add the score to the total score preatty basic at the time but whenever i close the app and start it again no score is saved. Can someone help me in this, and if possible explain me how Metro apps handle local data?
For example:
(function () {
"use strict";
WinJS.Namespace.define("PersistenceManager", {
stateFile: "game_state",
saveState: function () {
var state = {
game_state: game_state,
level: levelIndex,
score: SCORE,
playerLives: player_lives,
compLives: comp_lives
};
WinJS.Application.local.writeText(PersistenceManager.stateFile, JSON.stringify(state));
},
loadStateAsync: function () {
var app = WinJS.Application;
return app.local.exists(PersistenceManager.stateFile).then(function (exists) {
if (exists)
return app.local.readText(PersistenceManager.stateFile).then(function (data) {
return JSON.parse(data);
});
else return null;
});
},
});
})();