Is there an easy way to align text to the right and center (instead of default left)?
The first step is to measure the string using SpriteFont.MeasureString()
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Then, for example if you want to draw it to the left of a certain point, instead of to the right as is the default, then you need to subtract the X width of the measurement from the text drawing origin. If you want it to be centered, then you can use half the measurement, etc.