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String.Insert not working...


c#xna

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c# how to check if pieces are ordered?...


c#xna

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XNA Falling through tiles after jumping...


xnatile

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Making my XNA sprite jump properly...


c#xnasprite

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How to make a jump sprite...


xna2d

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Convert XNA + VB.Net game into MonoGame...


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XNA animation inside WPF...


c#wpfanimationxnaxna-4.0

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I can't fix camera to any object in a 2D Matrix...


c#matrixcameraxnaviewport

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XNA performance on WP7...


c#xna

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Score not changing when collision occurs...


c#xna

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C# XNA Collision Detection with list of objects...


c#xnacollision-detection

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How do I apply multiple matrices in spriteBatch.Draw()?...


c#matrixxna

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How do I scale the graphics of a game?...


c#matrixxnawindowscale

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Shader including another shader?...


xnashader

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Is it possible to store a string and an int in one list?...


c#xna

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Artificial intelligence (or at least path generation) of entities in a 2-dimensional plane...


c#xnaartificial-intelligence2d-games

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Cross Viewport oclussion culling...


xnaoverlayviewportxna-4.0occlusion-culling

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Invisible geometry in DX11...


xnaalignmentdirectxdirectx-11xna-math-library

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Which is better programming practice - Unnecessary parameters or a static variable?...


c#parametersconstructorstaticxna

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Adding Thumbstick Input to a Queue in XNA...


c#inputxna

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How do I access data in a .txt file to assign specific tiles with certain properties in XNA?...


c#propertiesxnacollisiontiles

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Close XNA game window on rectangle click...


c#xna

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When I pass a Texture2D as parameter to a class, this texture is null...


c#menuxnamonogame

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Detecting multiple key presses in C# and XNA 4.0...


c#keyboardxnastate

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how do i use a property { get; }?...


c#visual-studio-2013xna

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Speeding up a Cellular Automata...


xnaconways-game-of-lifecellular-automata

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Can I unload a Texture2D variable in C# and XNA 4.0?...


c#memoryxnatextures

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XNA : 2D Foreach Collision detection issues with a reference of "t" not exiting in current...


c#foreachxnacollision

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How can I create a drop shadow effect on my textures in XNA for Windows Phone?...


c#.netwindows-phone-7xnawindows-phone-7.1

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Does MonoGame 3.3 still have content template projects...


c#xnamonogameproject-template

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