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Can't use FileFormatException (?)...


c#exceptionxna

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Center text when using BmFont (MonoGame)...


vb.netxnamonogame

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Collision with Terrain/how to know the coordinates (x-y-z) of each point...


xnacoordinatescollisionterrain

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Galaxian-like Enemy movement...


c#xna

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Data (numbers) dissappearing from another class' method...


c#classmethodsxna

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Ignore a single unlisted exception in Visual Studio...


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Could not load file or assembly 'Microsoft.Xna.Framework.Game.dll'...


vb.netdllreferencexna

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XNA game frozen...


xnamonogame

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Light SpriteFont colors in MonoGame/XNA are low quality...


c#fontsxnamonogamespritefont

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Outputting user data to a file XNA...


c#file-ioxna

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XNA Game class Error...


classxna

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Visual Studio 2010 not running the first of two projects...


.netvb.netvisual-studio-2010visual-studioxna

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How do I make DrawString() take the current viewport into account when drawing, like Draw() does?...


c#xnaviewportmonogamedrawstring

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How can I control where XNA positions the game window at startup?...


c#xna

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C# XNA Add a GameComponent from within a GameComponent...


c#xnadrawablegamecomponent

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Can't get my collision to work (platformer) XNA...


c#xnacollision

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Enemy sprite going black XNA...


c#xnasprite

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How to control acceleration and de-acceleration in my C# game...


c#xna

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XNA CreateBillboard rotates on edge of sphere, not the origin?...


c#matrixrotationxna

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monotouch 'Func' delegate?...


c#xnasystemfuncmscorlib

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I need to fix this Tile bug in XNA...


c#mathxnagame-physicstiles

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Merging a game into WinRT app...


unity-game-enginewindows-runtimexna

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Checking collision circle with rectangle with c# XNA 4.0...


c#xnacollision-detection

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Global "using SpriteBatch = MySpriteBatch" for all file's, not per file...


c#xnaoverridingc-preprocessorusing-directives

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Could not load asset as non content...


c#xamarinmonoxnamonogame

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Adding strings to a list via for loop xna...


c#stringlistfor-loopxna

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Drawing multiple sprites with a for loop xna 4.0...


c#for-loopxnadrawingsprite

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Toggling fullscreen using the escape key in C# XNA 4.0...


c#xnafullscreen

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What is this rotation behavior in XNA?...


xna

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Displaying all sides of cube - XNA...


c#xnatexturesblender

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