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Lifetime issue of wgpu RenderPass after updating to v22.0...

rustwgpu-rs

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How to perform an unsafe drop() in rust...

rustunsafewgpu-rs

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Managing lifetime(s) in Rust: How do I ensure that variable(s) live 'long enough'?...

rustborrow-checkerwgpu-rswinit

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How to layout vertex data for efficient usage in a compute shader...

gpuvulkanwebgpuwgpu-rs

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How can multiple WGSL sources be combined such that line numbers are properly reported?...

c++webgpuwgpu-rs

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Cannot create wgpu surface due to lifetime constraint...

rustwgpu-rswinit

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Geometry vanishes intermittently with multiple draw calls on Metal using wgpu (Intel and Apple Silic...

rustmetalapple-siliconwgpu-rs

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WGPU: How to change max_bind_groups/device bind group limit?...

rusttextureswgpu-rs

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Nothing is being rendered when trying to add triangles wgpu-rs...

rustbufferrenderingrenderwgpu-rs

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How to use Storage Buffers in WGPU to store dynamic sized arrays...

rustgpuwgpu-rswgsl

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The trait `raw_window_handle::HasRawDisplayHandle` is not implemented for `Window`...

rustwindowwgpu-rswinit

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Creating writing and reading from buffer wgpu...

rustwebgpuwgpu-rs

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How to conditionally sample a texture in WGSL?...

texturesfragment-shaderwgpu-rswgsl

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WGSL: Multiplying a vec4f by a mat4f identity matrix produces different results...

vertex-shaderwebgpuwgpu-rswgsl

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How to time profile/see when tasks are complete in wgpu (targeting web)?...

rustrust-wasmwebgpuwgpu-rs

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WGSL get different results even using the same data...

wgpu-rswgsl

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Ensure extended lifetime of MutexGuard used as reference...

rustlifetimewgpu-rs

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write_buffer doesn't write to buffer instead outputting zeros WGPU...

rustwebgpuwgpu-rs

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Compute Shaders in Google chrome and Apple M1...

rustwebglrust-wasmwebgpuwgpu-rs

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WGSL throws parsing error on seemingly correct code...

wgpu-rswgsl

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Read from texture in compute shader...

wgpu-rs

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wgpu Compute Write Direct to Surface Texture View...

rustgraphicscompute-shaderwgpu-rs

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WGpu z-coordinate ignored...

rustvertex-shaderwgpu-rswgsl

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How to render a custom color under title bar with WGPU on Winit for MacOs...

macosrustwgpu-rswinit

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Triangles not drawing in wgpu with lyon...

rustwgpu-rs

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How to create a letterbox shader to reserve an aspect ratio in wgpu...

mathshaderfragment-shaderwgpu-rs

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Problem with aligning Rust structs to send to the GPU using bytemuck and WGPU...

ruststructgpumemory-alignmentwgpu-rs

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Using nannou.rs, how can I provide the correct parameters to the load_from_image_buffer method?...

rustwgpu-rs

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WGSL atomics with multiple compute passes...

rustgraphicsgpuwgpu-rswgsl

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How to render at a lower resolution in wgpu?...

rustwgpu-rs

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