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Jagged lines while handling UV values out of range [0,1]...

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Blender import three.js json model with UV map...

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What is the function of the faceVertexUV array in the three.js Geometry class?...

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UV mapping in blender not showing properly when unwrapping...

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How can I specify multiple UV coordinates for same vertexes with VAOs/VBOs?...

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Why Texture2D.PackTextures() creates so much empty space in atlas?...

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three.js plane buffergeometry uvs...

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Is animating a tile in a tilemap (quad per tile) mesh by changing quads uv position logical and effi...

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Troubles parsing Wavefront .obj texture coordinates...

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Adding a UV-map material in Unity 5 not working...

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How to draw and texture a UV Sphere with OpenGL 2.0 for Android...

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What range are the uv coordinates from...

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Inconsistent Model Texturing In OpenGL/OpenTK...

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Identify unwrapped mesh UV regions...

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In Unity3D, I am following a tilemap tutorial. However, the UV layout is coming out strange. How can...

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Avoiding seam in 3D cylinder model...

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With a UV layout, how can I best modify this function to access any part of my texture?...

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Determining uv coords for dynamically generated mesh in unity...

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Mimic OpenGL texture mapping on CPU for reprojection...

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Render scene onto custom mesh with three.js...

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Why is my three.js model missing faces after import?...

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Three.js Efficiently Mapping Uvs to Plane...

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DirectX/C++: Texture Coordinates not "correct" in-engine correctly after Obj export...

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