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Exporting Nao robot Simulator in Unity3D...


unity-game-enginenao-robot

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Unity Type Mismatch For Prefabs...


unity-game-engine

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Compiling C# via Unity3D and MonoDevelop...


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What is the correct file path in Unity when you drag a folder into the unity project?...


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Cannot implicitly convert type 'UnityEngine.Rigidbody2D' to 'UnityEngine.Rigidbody' ...


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How to apply a offset to child gameobject in Unity2D...


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How can I disable all the ui buttons in the main menu?...


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How to vibrate an object with Unity 3D?...


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Adjust color based on contrast...


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Get column and row of count from GridLayoutGroup programmatically...


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Adding unique functionality to each instance of a scriptable object...


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Ignore collision between parent objects in order to detect collision between its child game objects...


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Unity in Android - weird squares on sprites...


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3D Character keeps moving after key was realesed in Unity...


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How do you initialize reference type class properties in a nullable context in Unity?...


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How to add an gameobject to an animated rig properly...


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Why is my Ui Gameobject not moving to the Position i give him?...


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Unity TMPro InputField Decimal seperator...


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Unity 2D: Alter sprite anchor point...


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How to retrieve AssetReference from Scene?...


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Is there a simple and efficient way of checking the exact frame a boolean value changes from true to...


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How do I make a whole Unity tilemap invisible programmatically while still being enabled?...


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Moving camera FOV between a min and max value...


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OnCollisionEnter2D not being executed?...


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TCP IP socket.receive, data received in .Net application but not in Unity...


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How to reverse an array and get the first element with LINQ...


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My "Attach to Unity" button replaced by "Start" in my Unity project using VS...


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