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Why does rand() produce different numbers in a loop despite srand() being set once at the beginning ...

c++randomrandom-seedsrand

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Recommended way to initialize srand?...

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rand() generating the same number – even with srand(time(NULL)) in my main!...

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Fill a vector with random numbers c++...

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Unique random - srand in java ? (like in c++)...

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srand/rand slowly changing starting value...

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C++ generate random numbers for a given seed...

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Getting undeclared function and undefined symbol errors with rand_r when compiling a multithread C p...

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how to know the secret number from srand(time(0))...

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Is it allowed for srand(0) to have the same effect as srand(1)?...

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Shouldn't the same srand value produce the same random numbers?...

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Do I need '(unsigned int)' before 'time(null)' in the srand function in c?...

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Implicit declaration of functions srand, rand and system...

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C++ Array of random numbers...

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srand() — why call it only once?...

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Call srand only once when loading perl modules...

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C: multiple child process each generate different random number...

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Correctly seeding random number generator (Mersenne twister) c++...

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64 bits Seeds for random generators...

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Same result although using "srand" (gcc)...

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How to initialize random without time...

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Why do I get the same number when using rand/srand in a function before main?...

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How does this implementation of randomization work in C?...

csrand

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generate random float number ranging [0,1] in c...

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How do I get two different random numbers in the same srand() seed? C++...

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rock paper scissors game in c. Can someone tell where my fault is?...

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Generate 8 different Coordination...

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Issues with rand and srand...

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Why isn't srand seed changing results?...

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