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Why is my diffuse/specular lighting not working?...

opengllightingspecular

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Blender 2.8 to ThreeJS GLTF Specular...

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Phong lighting: add specular lighting separately or with ambient and diffuse?...

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How to handle lightning (ambient, diffuse, specular) for point spheres in openGL...

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Removing lines with crossed info of columns from data frame comparing two colums...

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Why does my shader produce incorrect specular results? [DX11]...

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Specular Lighting breaks at origin (0, 0, 0)...

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Specular highlights depend on camera distance...

openglglsllightingspecularphong

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Trouble with Specular Lighting in OpenGL...

c++opengllightingspecular

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Not so smooth shading...

openglglsllightingnormalsspecular

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Specular lighting appears on both eye-facing and rear sides of object...

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Logic of reflecting light for 3D specular reflections...

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opengl shader directional lights specular reflection increasing with distance...

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OpenGL shimmering pixels artifact...

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Strange specular results from GLSL phong shader...

openglglslphongspecular

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Matlab calculate reflection of Vector...

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GLSL/OpenGL 2.1: Specular Lighting using Uniforms...

openglglslshaderspecular

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How do I send information to an HLSL effect in DirectX 10?...

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Directx9 Specular Mapping...

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