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How to play a wave file using SlimDX.DirectSound?...

c#-4.0directxslimdxmanaged-directx

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SharpDX.Vector3.Transform method doesn't seem to rotate vector correctly...

rotationquaternionssharpdxslimdx

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How can I get the Multisampling capabilities of a graphics card with SlimDX in C#?...

c#antialiasingslimdxmultisampling

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Fit image to ShaderResourceView and preserve aspect ratio...

c#slimdx

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Replacing blank with "NA" or "MISSING" text...

mdxslimdxmdxstudio

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Pixel Shader performance in Directx9 not equivalent to Opengl ES2.0...

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SlimDX low performance with many vertices...

c#performanceframe-rateslimdxstl-format

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SlimDX: Joystick.Poll() succeeds on disconnected gamepad...

.netwindowsdirectxslimdx

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2D Triangle in SlimDX...

c#graphicsgeometry2dslimdx

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Enabling antialising in SlimDX (D3D9)...

geometryantialiasingslimdxmultisampling

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Capture nonactive window with C#...

c#androidscreenshotslimdxbluestacks

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Determine screen coordinates from point in DirectX world...

c#slimdx

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How to invert the y coordinate of a 4x4 matrix?...

c#matrixslimdx

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SlimDX Direct3D11 Device Creation...

c#winformsvideo-streamingdirectx-11slimdx

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Use Direct3D9 CreateSphere with Direct3D11 device...

c#slimdx

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Rendering text with DX11...

c#textdirectxslimdxdirectx-11

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Numerical inconsistency in .NET...

c#type-conversionslimdxnumerical-stability

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SlimDX DirectX11 and Text Sprites...

windowsformstextdirectx-11slimdx

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Moving from SlimDX to SharpDX - Effects...

c#.netslimdxsharpdx

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Trying to render a texture on Windows.Forms.Panels...

winformsdirectx-11slimdx

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Using double-buffering with SlimDX...

.netdirectxslimdxdoublebuffered

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Wireframe in SlimDX Direct3D11...

c#3dslimdxdirect3d11

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D3D9 Windowed Mode Multi-monitor...

c#direct3dslimdxdirect3d9multiple-monitors

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Windows Forms and Background Images...

c#winformswindows-forms-designerslimdx

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Reliable way to capture gamepad button press (non-game application)...

c#.netslimdxsharpdxgamepad

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How can I apply a transformation to a mesh data with SlimMath?...

c#mathmatrix3dslimdx

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playing sound with SlimDX and DirectSound (C#)...

c#directxslimdxdirectsound

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Creating RenderForm (slimdx) outside main Program...

c#directxvisual-studio-2013slimdx

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LookAt rotation in SlimMath with expected values from Unity3D...

c#mathunity-game-enginequaternionsslimdx

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Deferred context does not render anything...

multithreadingslimdxdirectx-11

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