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glsl function pointer (or equivalent)...

glslfunction-pointersraytracing

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Cannot borrow data in 'Rc' as mutable...

rustborrow-checkerdereferenceraytracing

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three.js: how to let transparent png sprites cast and receive shadows?...

javascriptthree.jsshaderraytracingshadow-mapping

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Flipped normals after loading in my raytracer...

c++graphicsraytracingobjloader

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RayTracing wrong color compute in C++...

c++raytracing

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What image synthesis techniques does the term "rendering" apply to?...

renderingvector-graphicsraytracingrasterizingraster-graphics

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Why does rasterisation perform better than ray tracing?...

graphicstime-complexityraytracingrasterizing

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Generating refracted rays in ray tracing...

raytracing

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Intersection between a line and an object, which was transformed by a matrix...

matrixgeometrylinear-algebraraytracing

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Ray Tracing - Normal mapping illegal bounce...

renderingraytracingpbr

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Raytracing multiple objects closest distance computation...

c++mathgraphicsraytracing

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How to plot multiple lines from a loop on one 3d plot...

pythonmatplotlibraytracingmatplotlib-3d

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What is the fastest way to find the point of intersection between a ray and a polygon?...

algorithmpolygonraytracing

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Weird rchit.glsl shader behaviour with the hitAttributeEXT variable...

c++glslvulkanraytracing

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3D point in triangle test, is the cross product required?...

geometryrenderingraytracinggeometry-shader

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Calculation mistake of diffuse coloring on pixels with multiple objects...

c++raytracingshading

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Try to build and get Open Image Denoise working with Bazel...

c++graphicsbazelraytracing

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Ray-tracing (or casting) between rays and STL file...

pythonmeshraycastingraytracing

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Why do we use CPUs for ray tracing instead of GPUs?...

gpucpuhardwareraytracingrasterizing

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Ray-tracing a sphere with displacement mapping...

graphicsgeometryraytracing

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Slab-based Ray-box intersection, what's the meaning of Tnear and Tfar in the algorithm?...

mathraytracing

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Visual bug in the raytracer?...

pythongraphicsraytracing

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Vulkan Ray Tracing - Any Hit Shader doesn't write to buffer...

buffershadervulkanraytracing

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How to make a beautiful mesh of the Mandelbulb?...

3dmeshraytracingfractalsisosurface

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The intersection shader reads zeroes out of an SSBO...

rustglslvulkanraytracingshader-storage-buffer

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Value moved into closure in previous iteration of loop...

multithreadingrustmoveborrow-checkerraytracing

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Efficient line segment-triangle intersection...

algorithmperformancegeometryintersectionraytracing

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Glowing objects in a raytracer? How it works?...

graphicsraytracing

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Raytracer renders objects too large...

graphics3draycastingraytracing

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Is Möller-Trumbore ray intersection the fastest?...

algorithmlinear-algebraintersectionraytracing

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