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how to chagne transform.eulerAngles to quaternion...

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Player is not looking at correct direction...

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Ensure rotation takes the same amount of time regardless of angle to be rotated in Unity...

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Unity Quaternion - get Euler angles of a component B relative to component A...

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Rotating a gun while flipping it in Unity...

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Converting angular velocity to quaternion in OpenCV...

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Understanding quaternions in Unity...

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Rotate rigid body in one direction with AddTorque...

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Rotation third person in direction to camera?...

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