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OpenGL ES 2.0 on SGX540 OpenGL Offscreen PIXMAP Support...

opengl-esopengl-es-2.0omappowervr-sgx

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How do PowerVR GPUs provide a depth buffer?...

iosgraphicsopengl-espowervr-sgx

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PowerVR-SGX500 series strange behavior...

androidopengl-es-2.0shadergalaxy-tabpowervr-sgx

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What exactly constitutes swizzling in OpenGL ES 2.0? (PowerVR SGX specifically.)...

glslopengl-es-2.0swizzlingpowervr-sgx

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PowerVR - GL_OUT_OF_MEMORY on glDrawElements...

androidopengl-esopengl-es-2.0powervr-sgx

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eglSwapBuffer on SGX 530 is slow...

opengl-esandroid-ndkandroid-sourceeglpowervr-sgx

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pvrtextool cl not generating standard header...

iosopengl-es-2.0powervr-sgx

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Texture won't load OpenGL ES 2.0 PowerVR SDK...

opengl-esopengl-es-2.0powervr-sgx

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rotation along x and y axis...

iosopengl-es-2.0powervr-sgx

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how do I make an objective-c delegate for a cpp class?...

iosopengl-es-2.0powervr-sgx

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how to restore my android game's nativeactivity (GLES layer) after phone call ends?...

androidandroid-ndkpowervr-sgx

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OpenGL ES problem with PowerVR SGX GPU...

androidopengl-espowervr-sgx

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OpenGL ES rendering to user-space memory...

opengl-espowervr-sgx

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How to determine if a texture upload was successful in OpenGL ES 2?...

androidopengl-es-2.0powervr-sgx

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Qt PowerVR driver mouse pointer unavailable...

qtembeddedmousepowervr-sgx

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What's the advantages and disadvantages of PowerVR?...

javaandroidpowervr-sgx

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Using PVRTexTool to build texture data on PC for use on iOS OpenGL ES...

iosopengl-espowervr-sgx

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maximum number of primitives on FBO...

androidopengl-esmilestonegalaxy-tabpowervr-sgx

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Can I reference an texture unit besides the previous and current in a combiner?...

iosopengl-espowervr-sgx

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