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Copy a vector of pointers without slicing...


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C++ slicing causing leak / undefined behavior / crash...


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Why does slicing occur exactly?...


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Avoiding Object Slicing C++...


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Slicing in C++ where I am wrong?...


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Object Slicing in c++...


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Slicing and operator overloading in C++...


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c++ polymorphism, name resolution for derived class...


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Class Slicing within Vector...


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How does the lack of a copy constructor relate to object slicing?...


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Factory pattern with abstract base classes - return by ref or by value? Problems with scoping and sl...


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Object slicing within a two-dimensional array in c++...


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Is object slicing ever useful?...


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How can I make the method of child be called: virtual keyword not working?...


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Why does adding a : to any out of range index on a list slice not return out of range?...


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Deleting a Base pointer that is pointing to a Derived object...


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Is it ever a good idea to put virtual methods on a copyable type?...


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Will this result in object slicing?...


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Object slicing in private inheritance...


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Is `auto x = f()` better than `T x = f()`?...


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overriding virtual function return type differs and is not covariant...


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Why does slicing a non-root base class produce the correct answer?...


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Pointers and Object slicing...


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Object slicing with Queues...


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Virtual functions not executing derived class versions...


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Allow operator= being used only between objects of the same class?...


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c++: can vector<Base> contain objects of type Derived?...


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Does polymorphism work in C++ without pointers / references?...


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Collection of objects of more than one type...


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How come `e.what()` prints "bad allocation"?...


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