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How can I add basic near interaction to HoloLens 1 using MRTK?...

c#unity-game-enginehololensmrtkwindows-mixed-reality

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Setup an helical movement when interacting using the MRTK...

unity-game-enginerotationhololensmrtkwindows-mixed-reality

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MRTK V2.2 - Access Speech Command via Script...

unity-game-engineaugmented-realityhololensmrtk

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Placing holograms/gameobjects on world mesh with Hololens 2 using MRTK2-Unity...

unity-game-enginehololensmrtk

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MRTK Add ManipulationHandler in C#...

unity-game-enginemrtk

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How to turn off Motion Controller line pointer...

pointerscontrollermrtk

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MRTK V2 - How to access Receivers?...

unity-game-engineaugmented-realityhololensmrtk

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HOW do Unity World Anchors work on the HoloLens?...

unity-game-enginehololensmrtkazure-spatial-anchors

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I want instantiate a cube only when other event ocurrs...

unity-game-enginemrtk

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How to create OnPointerDownMixedRealityPointerEventData dynamycally in a cube?...

unity-game-enginehololensmrtk

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Using MRTK and Vuforia in Unity - What Camera to choose?...

unity-game-enginevuforiahololenswindows-mixed-realitymrtk

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MRTK V2.2 - Spatial Mapping starts automatically...

unity-game-engineaugmented-realityhololensmrtk

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Changing the layer mask of a pointer in MRTK v2.1...

c#unity-game-enginehololensmrtk

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Why is 'air tap' gesture not working on HoloLens1 in my Unity/MRTK app?...

unity-game-enginehololensmrtk

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MRTK2 detecting air taps with out a collider...

mrtk

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I do not see a Speech Input Source script in my mrtk (mixed reality toolkit) in the project search b...

unity-game-enginehololensmrtk

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How to Deploy a unity working app to the HoloLens 1?...

unity-game-enginehololensmrtk

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How do I modify the GrabPointer prefab to allow for more than the default 64 colliders in a scene?...

mrtk

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MRTK V2 - Visualization of Spatial Awareness Mesh is not working properly...

unity-game-engineaugmented-realityhololensmrtk

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using tracking function on mrtk v2 within unity...

unity-game-enginehololensmrtk

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MRTK V2.1 - Toggle does not set dimension to 1 at first call...

unity-game-enginehololensmrtk

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How to spawn solvers with initial orientation?...

mrtk

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Consistency for MRTK2's IMixedRealityPointerHandler...

hololensmrtk

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MRTK sample build not for Hololesn 2 emulator...

unity-game-enginemrtkhololens-emulator

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Unity3D: How does Spectator View work through user side of Hololens?...

unity-game-enginehololensmrtkmr-spectatorview

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Disabling MRTK solver components from script...

c#unity-game-enginemrtk

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What device information can I access from the Hololens at run time? (OS Level, Serial Code etc)...

c#hololensmrtk

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Restrict the movement of an Object with ManipulationHandler-script attached...

c#unity-game-enginehololensmrtk

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Camera starts at floor level 2019.2 + MRTK v2.0.0...

mrtk

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MRTK (V2) Need to update Hololens?...

c#visual-studiounity-game-enginehololensmrtk

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