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How can I create a text box on iOS/Android and handle the input in MonoGame?...


c#xamarin.androidxamarin.iosmonogame

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Custom Default Effect in Monogame Content Pipeline...


xnamonogame

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Mouse button keeps being pressed instead of clicking...


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XNA images appear clippy/blurry?...


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Writing Grid 2d array to file using XML in C#...


c#xmlgridmonogame

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How to scan all XNB files in Content Manager?...


c#xnagame-enginemonogame

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XNA , Monogame ; Is there an alternative to XACT?...


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MonoGame / XNA Draw Polygon in Spritebatch...


c#xnamonogame

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Improper SpriteBatch Rotation...


c#xnamonogamexna-4.0spritebatch

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Application Lifecycle for Xamarin.iOS...


c#iosxamarinxnamonogame

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MonoGame - Load JSON Through the content pipeline...


c#jsonmonogame

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Why does my mouse position not update when the left button is pressed?...


c#mousemonogame

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FFmpeg.swr_convert: audio to raw 16 bit pcm, to be used with xna SoundEffect. Audio cuts out when i ...


c#ffmpegmonogamesoundeffect

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Visual Studio App Center: The 'await' operator can only be used within an async method...


c#xamarin.androidxamarin.iosmonogamevisual-studio-app-center

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Monogame and HLSL - Point Light Shadow Mapping artifacts...


shadermonogamehlsllightshadow-mapping

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How to check for tap in monogame?...


androidmonogame

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Can't access System.Console in Monogame app C#...


c#monogame

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XNA: unknown loading music error appeared...


c#monogame

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XNA/Monogame 3D Stretching and Aspect Ratios...


3dxnadirectxmonogamexna-4.0

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Black screen when trying to draw model [read edit]...


c#monogame

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Visual Studio 2017 not showing compilation exceptions at first run...


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(Monogame/HLSL) Problems with ShadowMapping - Shadow dependent on Camera position...


c#shadowmonogamehlsldeferred

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Making object move once on button hold...


c#monogame

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How to convert an array of int16 sound samples to a byte array to use in MonoGame/XNA...


c#xnamonogamelibretro

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What does nearClipPlane and farClipPlane do when drawing a model?...


c#monogame

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Only do alpha blending on certain output colors...


xnashadermonogamehlslalphablending

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XNA 4.0 Frustum Culling...


c#xnamonogamexna-4.0frustum

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XNA 4.0 C# limit FPS...


c#xnamonogameframe-rate

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Is it acceptable to use SoundEffectInstance for background music?...


c#audiomonogameplayback

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Monogame game settings...


c#xmllinqlinq-to-xmlmonogame

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