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How to pass non-texture data to SCNTechnique Metal shaders...


shaderscenekitmetalscntranscaction

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Getting started with Metal...


iosswiftmetal

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Off Screen Rendering Metal...


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Sample Count In Metal...


iosswifttexturesmetalmetalkit

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Cant get a valid MTLTexture from CVMetalTextureGetTexture function...


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Transparent MTKView not blending properly with windows behind it...


macoscocoametal

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How to convert bgra8Unorm iOS-Metal texture to rgba8Unorm texture?...


iosswifttexturesgpumetal

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Metal much slower compared to OpenGL while rendering small textures on a large texture...


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iOS Metal double-buffering at 120 fps...


iosmetal

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UIImage created from MTKView results in color/opacity differences...


swiftuiimageviewmetalrender-to-texturemetalkit

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Copy Metal frame buffer texture for reading...


swiftmacoscocoametalmetalkit

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Is there a Metal library function to create a simd rotation matrix?...


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MacOS MTKView metal self.device.newBufferWithBytes crashes with assert...


objective-cmacosmetal

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Is there no way to ask Metal to give us vertexes per instances?...


metalmetalkit

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Render a MTIImage...


iosswiftmetal

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getBytes from MtlTexture to create CVPixelBufferRef...


iosmetalcvpixelbuffer

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Is it safe to cast ObjC id<Protocol> and typed objects to C pointer (void *) then cast it back...


objective-cccastingmetal

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MPSNNGraph Reshape node...


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Running functions on the GPU with swift...


swiftmetal

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Line Pixellating...


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Metal device not found/Error in declaring network when initializing CoreML model...


iosswiftmetalcoreml

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Apple's deferred rendering example does not run on Metal 2 due to texture usage problems...


iosmetal

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append data to existing contents of MTLBuffer in Metal...


swifttexturesmetal

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How to fix "Buffer preloading failed" compute shader performance issue?...


iosprofilingmetalcompute-shader

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How to Speed Up Metal Code for iOS/Mac OS...


iosmacosmetal

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Encode ASTC on device (iOS)?...


iostexturesmetalastc

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MPSCNN Weight Ordering...


iosswiftneural-networkconv-neural-networkmetal

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Equivalent of glColorMask in Metal for a kernel program?...


iosopengl-esinteropmetal

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Why doesn't Metal have a rgb8Unorm MTLPixelFormat?...


iosmetal

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GLSL gl_FragDepth equivalent in Metal shaders...


iosopengl-esmetal

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