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Self referencing userdata and garbage collection...


clualua-api

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Test if Lua number is integer or float...


c++lualua-api

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Why is this program using negative ints specifically?...


c++clua-apilua-c++-connection

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Lua switch like statement with case fallthroughs, accessible via C api...


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Does Lua automatically free userdata?...


c++lualua-apilua-c++-connection

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lualua-api

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Calling Lua Function from C: Minimal example results in LUA_ERRRUN...


clualua-apilua-5.2

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How do user values in Lua C API and lua_newuserdatauv function in particular work?...


clualua-apilua-userdata

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How to properly register a C++ class in lua for multiple calls...


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c++lualua-api

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What is the difference between lua_getmetatable and luaL_getmetatable...


lualua-apimetatable

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luaL_loadbufferx returns syntaxerrors...


lualua-api

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Create nested tables from C...


lualua-tablelua-api

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clualua-apilua-5.1

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How can I read and write to nested lua tables from C++?...


c++lualua-tablelua-api

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How to create Lua table from C structure...


lualua-api

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Is a string necessarily smaller than a Vector3 in storage?...


luagame-enginelua-apicoregames

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Lua crashed when metatable __index pointing to a function and returned value is not used...


c++lualua-api

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Is it harmless to luaL_unref twice?...


lualua-api

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How to get metatable set by lua from Lua C API...


clualua-api

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How to find how many items(values) are in lua stack...


c++luastacklua-api

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Can you check what I understood about lua stack is right?...


lualua-api

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Can I pass a value from my C host through Lua to a callback C function?...


clualua-api

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How can I get list of all table names in .lua script using Lua C API?...


c++scriptinglualua-api

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Cloning a Lua table in Lua C API...


clualua-api

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Strange lua push/pop behavior with the C API...


c++lua32-bitpowerpclua-api

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What is the difference between Lua registry with light userdata and references?...


c++clualua-apilua-c++-connection

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Editing memory with a custom function in Lua C API...


c++lualua-apiluac

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How does luabind implicitly cast objects?...


c++castinglualuabindlua-api

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require()ing a dll within a subdirectory in Lua...


luamultilinguallua-apicross-language

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