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Calculating the speed of a moving object based on its distance to a target...


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Null parameter check C++...


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Calculating kinematic equations based on user input (a shorter way?)...


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Kinect SDK - Transform the rotation of an angle by degrees...


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Kinect body orientation detection...


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Ambiguity in DCM to Quaternion conversion using the default Simulink library block...


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How can I determine which half of an elliptical path a point is currently on?...


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How come this simple rotation of an ellipse is rotating too much and distorting the dimensions?...


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How can rotate an elliptical animation path by a certain amount of degrees?...


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How can I travel along an elliptical path over time and continue to loop indefinitely?...


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Where to put static and variable values in this equation of an ellipse?...


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3d Graphics for a Web Based Application...


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Changing the playback speed of an animation entity...


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