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Do we have a RopeJoint in JBox2d?...


javaandroidbox2djbox2d

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JBox2D Why is gravity reversed?...


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Java Game Networking with Kryonet: Bare-bones packet transfering...


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Not able to use Contact class for collision in jBox2D using Processing...


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How to get half width and half height from a body in jbox2d...


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How to have the screen/camera follow a box2d body as it moves...


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JBox2D Circle starts moving vertically or horizontally when it collides with another Body...


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What is the translation of this Java method signature in plain English?...


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Box2d creates specific body and fixture seemingly at random...


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How can I prevent a ball from sticking to walls in Box2D?...


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Is this the correct way of using Java 2D Graphics API?...


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How to properly apply torque or angular impulse to body in PlayN?...


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Rotate sprite in libgdx by following the position of finger on android...


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Rotate an opengl shape as box2d body rotates...


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Slick2D and JBox2D. How to draw...


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Prevent body from rotating in Box2D...


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How to dispose box2d shapes properly?...


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Importing JBox2D libraries into a new project...


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Draw and moving shape issues...


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LibGDX Box2d Collision Error...


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slick2d - can't get mouse click event to work correctly...


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Box2d body OnUpdate Function...


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What's the difference between JBox2D and libGDX Box2D...


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JBox2D - Find collision coordinates...


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LibGdx - Move Sprite in the direction of another...


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Jbox2d LiquidFun particle speed...


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LibGDX Box2D: Cannot get Fixture to render...


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Adding a dynamic physic body to a drawn line...


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JBox2D + Slick2D - Doesn't collide...


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How to prevent two objects in collisions from crossing both...


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