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How to detect any type of variable that is stored in an array - Godot?...

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Need explanation on function input error (beginner question)...

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Taking arguments in Godot 4 editor with @tool...

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_get_property_list: Dynamically create / store variables from child node into script...

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Trying to connect to a raspberry pi web socket with GDScript...

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How to check if the scene is exist or not in godot 4?...

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Is there a way to create a "Prototype function" framework in Godot?...

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godot4 first person sliding issue...

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Godot listening to signals from multiple instances of the same scene...

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Drag & Drop, dropping blocked by his children, how to avoid that?...

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How do I make copies of a Node in Godot...

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Is there a way to detect mouseover, over specific words in RichTextLabel or any others text related ...

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Event after pressing one key twice in Godot...

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Godot 4 cannot use numpy in an virtual environment for python, reimports all the time...

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Godot Simply decelerating a Vector2...

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Collecting Coins using singletons in Godot 4.1.1...

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CharacterBody3D.get_slide_collision() returning multiple collisions with same instance in the same p...

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Input less than a second from start of game causes moved objects to move back to starting position...

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Why is Godot having problems with elif statements?...

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How do I set a function in another node in Godot?...

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My tutorial code to knockback an enemy does not work because of move_toward...

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How to make user-controls in Godot automatically show their children inside an intenal container of ...

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How to move_and_slide to a target location and stop...

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Animations overriding my attack animation in Godot 4?...

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Debugging Godot game with Rider C#...

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In Godot 4.1.1, signal from Area2d that detects if a RigidBody2D, that is inside that Area2d, is lea...

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How can I make proper doors in Godot?...

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Button doesn't want to understand that it is hovered with mouse after method show()...

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How can I combine all child sprites into a single sprite?...

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A big question on multi-threading and its nuances. What is it and how to work with it properly? Mute...

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