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OpenGL gluLookAt why the up vector instead of an angle...


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OpenGL 3D camera gluLookAt...


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gluLookAt and MODELVIEW MATRIX...


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gluLookAt vectors and FPS-style camera...


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gluLookAt glitch...


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LookAt Implementation Misbehaviors...


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OpenGL window cuts off modelview...


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How to get the projection plane in OpenGL...


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The LookAt target location doesn't matter if it is z = 0 or z = 1000 or -1000?...


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OpenGL Camera - Move the camera without it snapping back when using SetCursorPos(x,y);?...


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gluLookAt() best usage, on GL_PROJECTION matrix or on GL_MODELVIEW matrix...


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how can we make spot lights...


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OpenGL using gluLookat()...


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