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D3DApp Class Problems...


c++winapidirectxdirectx-11direct3d

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What factors determine DXGI_FORMAT?...


directxdirectx-11

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Pushing a DirectX object into a std::queue...


c++directxstd

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In directx, if reuse a slot does gpu keep previous resource in its memory? Also can original process...


graphicsdirectxgpudirectx-11

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SharpDX on Windows form - Race condition when minimizing screen...


c#winformsdirectxsharpdx

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Cannot start DirectX 11 executable with Visual Studio, Build works properly...


c++visual-studiovisual-studio-2015directxdirectx-11

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Pixel Shader can access Structured Buffer while Vertex Shader can't - is that a DirectX spec?...


directxhlslvertex-shadercompute-shader

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How do Flexible vertex formats definitions define the order of the items in the struct?...


c#directx

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Force closed source application to use Direct3DDevice9Ex instead of non-Ex device...


c++directxdirectx-9

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C++ DirectX11 Window Color not changing...


c++windowsdirectxgame-engine

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How to scale IDirect3DTexture9 using Direct3D9?...


c++2ddirectxscaling

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what units are directx viewport values in?...


directx

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SharpDX 3.0.2 D3D11 - How to load texture from file and make it to work in shader?...


c#directxdirectx-11sharpdx

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Hook/Overlay a DirectX game?...


c#directxhookoverlay

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Direct3D11: Rendering 2D in 3D scene: how to make 2D objects not move on Viewport when camera change...


c++3d2ddirectxdirect3d11

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DX12 Descriptor Heaps management...


directxdirect3d

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Hook DirectX to make objects in scene transpanent...


c#directxhook

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In an example code of the book "introduction to 3d game programming with directx 11"...


c++directxdirectx-11direct3ddirect3d11

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Is UWP app compatible with 3D vision?...


3duwpdirectx

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In SharpDX, how can I draw to a single Texture2D from a Texture2D array?...


c#directxdirectx-11sharpdx

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What is a Direct X Virtual Table?...


c++directx

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Hooking into DirectX application...


c#.netdirectx

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Bouncing ball issue...


c++directxphysicsgame-physics

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How can I disable vsync in UWP?...


c#uwpdirectxmonogamesharpdx

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How does tessellation increase performance?...


openglgraphicsdirectxglsltessellation

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Convert Between 3D Skeletal Systems DirectX...


c++matrix3ddirectxskeletal-animation

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How to dump XMMATRIX member value?...


directxdirectxmath

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Multiple shaders vs multiple techniques in DirectX...


c++3ddirectxshader

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Zoom to screen space selection box in 3D...


mathopengl3ddirectxzooming

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Resizing swapchain causes Bitmap not to be usable (SharpDX, directX)...


c#directxsharpdx

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