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How do you draw text in DirectX 12?...


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Correctly rendering overlapping triangles?...


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Getting programmatically Device Caps for DirectX 6.1 (DDraw4)...


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Delphi + webcam...


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In a DDS file can you detect textures with 0/1 alpha bits?...


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"Exclusive" DirectDraw palette isn't actually exclusive...


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DirectDraw output adaptation...


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DirectDraw get procedure address using GetProcAddress...


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Directdraw: Rotate video stream...


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How does DirectX 3 (Three) present information to the display?...


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IDirectDrawSurface7::Blt - NULL pointer for source surface...


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What to use instead DirectDraw...


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How to get DirectDraw Last error string(DirectX 7)...


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Creating a simple, single buffer application (IDirectDraw)...


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DDS DXT1 loading in OpenGL, crashes...


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I thought *.DDS files were meant to be quick to load?...


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Where is the DirectDraw documentation?...


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DirectDrawSurface (DDS) pitch computation...


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DirectX9, DirectDraw, Optimization?...


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DDS texture loading...


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Find index of particular function in COM Interface's Vtable...


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DirectX — is there an analogue of DirectDraw surface Flip()?...


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Displaying another application on top of a directdraw full screen application...


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Allegro 4.2.4 in palette mode on Windows7 corruption...


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DirectDraw Blt function parameters...


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error LNK2001: unresolved external symbol _IID_IDirectDraw2...


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is screenshotting by DirectDraw faster than GDI way?...


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Replacing legacy DirectDraw code...


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