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core audio: how can one packet = one byte when clearly one packet = 4 bytes...


objective-ciosccore-audiopacket

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Attaching a callback to the output element of the Remote IO...


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Set audioUnit, or just another class to not being on the main thread...


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core audio: is zero equivalent to silence only for PCM audio?...


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Distorted sound after sample rate change...


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iOS bandpass filter...


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C array with float data crashing in Objective C class (EXC_BAD_ACCESS)...


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How to stop an audio file from looping in Apple's MixerHost Core Audio Example...


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is it possible to enumerate Audio Unit parameter descriptions?...


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iOS sine wave generation - audible clicking...


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AUGraph Record and Play with RemoteIO and MultiChannelMixer...


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Playing multiple files with a single file player audio unit...


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2nd order IIR filter, coefficients for a butterworth bandpass (EQ)?...


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Is mBytesPerFrame needed in AudioStreamBasicDescription?...


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How to sync code callbacks to playback time of an audio track?...


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How to correctly read decoded PCM samples on iOS using AVAssetReader -- currently incorrect decoding...


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Is a generic output required to simply write samples to a file?...


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Identifying Specific Sounds...


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iOS - RemoteIO AudioUnits, possible to have 2?...


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iOS RemoteIO - AudioUnitAddRenderNotify Callback...


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how to get process id from IAudioSessionManager2...


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Intercom with Bluetooth headset...


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Decoding WMA with FFMPeg on iPhone...


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iOS - Asynchronous clock running in background of app...


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iOS Core Audio Recording Buffers Issue...


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kAudioDevicePropertyBufferFrameSize replacement for iOS...


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Record audio iOS...


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How to implement pause function for Audio Units...


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iOS - Use Objective C variables in C Code...


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