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Collision with Chipmunk JS failing...


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What is the purpose of this tilde in C#...


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Stop body from moving. Chipmunk on iPhone...


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Trying to run cmake on Chipmunk errors occuring how to fix cmake files?...


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How to Include Chipmunk libraries to iPhone Xcode project?...


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Cocos2d iPHone SDK ccPhysicsCollisionPreSolve crashing while accessing object properties...


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Cocos2d-x 3 - Disable collision between two bodies and detect when them separate each other...


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Why does LuaJIT produce a "too many callbacks error" from this simple code?...


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How to create chipmunk debug layer with Cocos2d-JS v3?...


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Finding nearest points with Chipmunk and cocos2d...


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CCPhysicsBody Collision not working in cocos2d-swift v3.4...


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iOS cocos2D Chipmunk Body's velocity is invalid...


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Creating CCSprites and using them as a rope...


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Label only displays %i instead of number...


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Pushing a spaceship around...


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Ball rolling sound effect...


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PivotJoints with friction and limits in Cocos2d V3 (Chipmunk)...


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Wierd behaviour with cc.PhysicsSprite in cocos2dx and chipmunk...


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physics body moves in browser but not on mac or ios...


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Connecting physics bodies with PhysicsJoint...


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use of undeclared identifier 'SKSpriteNode'...


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cocos2d v3 chipmunk collision method not firing...


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Attempting to deactivate a non-dynamic body...


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How to make a physical wall using cocos2d / chipmunk?...


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