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Tutorial on integrating CG shader into GL and D3D9?...


c++opengldirect3dcg

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Is ModelViewProjection the same as WorldViewProjection?...


c++openglmatrixhlslcg

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Why is the later version of Cg compiler producing shader using more instructions?...


pixel-shadercg

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Downsampling an image without "dancing" pixels...


graphicshlslcg

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How do I get a Compile error from NVIDIA CG?...


compiler-errorsnvidiacg

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How to add a file to a particular branch in git?...


gitcg

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Is there a better way than writing several different versions of your GLSL shaders for compatibility...


openglglslcg

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Program for debug and test .cg files...


openglcg

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CG: what's wrong with my per-pixel lighting?...


directxpixel-shadercg

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Getting an error using a uniform 1D texture parameter with CG and openGL...


copenglcg

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Why does passing vertex data to fragment shader fail on D3D but not OpenGL?...


shadercg

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Pixel scaling algorithm problems with GPU shader...


openglglslshadercg

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OpenGL lighting with Cg...


openglcglight

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Cg: Proper way to write/read from a floating point texture...


opengldirectxglslhlslcg

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C++ Nvidia Cg question...


c++shadernvidiacg

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Embedding cg shaders in C++ GPGPU library...


c++embedshadercg

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Cg shaders not being applied after switch to glVertexPointer...


c++openglshadercg

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Line is erased when drawing shapes...


iphonepathdrawshapescg

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