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How to slow down the All actions of cocos2dx Game...


cocos2d-xccaction

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Repeat CCAction Certain Number of Times?...


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CCActionSequence/CCActionDelay not delaying each action?...


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Cocos2d implementation of Pause - The Game scene/layer issue...


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CCActionDelay in End Game Sequence...


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Cocos2d-x 3.0 Label limit?...


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Cocos2d match target speed to scrolling background...


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cocos2d CCDrawNode scale bounding box...


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Move multiple CCSprite across the screen Cocos2dx...


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How to run an action after the current action (not stopping the current action and run he new one) i...


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Cocos2d - Actions and Animations are not paused...


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Is it possible to run a fadeOut action half way through a move action?...


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Cocos2d - move a sprite from point A to point B in a sine wave motion...


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how to change a sprite's Image during a sequence of actions...


cocos2d-iphoneccspriteccaction

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Run many effect actions simultaneously in Cocos2dx...


cocos2d-iphonecocos2d-xccaction

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Creating a class to run a single action on multiple sprites...


classmethodscocos2d-iphoneccspriteccaction

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run more than one CCAction with same CCSprite...


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cocos2d :: CCmoveTO...


cocos2d-xccaction

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CCAnimation is not working...


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Preload CCAction?...


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CCAction in box2d world...


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Wait till all CCActions on different CCSprites are complete...


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Cocos2D ignoring a CCAction...


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Why am I able to reuse CCActionInterval?...


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Cocos2d wave action similar to CCJump...


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Cocos2d CCAction already Running app termination...


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Anyway to modify the destination of CCMoveTo after action started?...


ioscocos2d-iphoneccaction

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Cocos2D getting progress of CCAction...


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CCMoveBy behaviour...


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