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cassert file not found but i use Box2d template...


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Objective-C and Box2D multiple sprite touch detection...


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Removing a body with box2D...


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Box2D multiple fixtures vs multiple bodies...


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Too many box2d objects makes my game slowly...


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Box2d body OnUpdate Function...


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HTML 5 game development tools...


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Unstable b2RevoluteJoint Box2D...


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Cocos2d v3.0 + Box2d crashed when creating body...


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Movement of Box2d Body in cocos2d-x...


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Box2d multiple fixtures and positioning...


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Objective-C++ importing C++ class fails, cassert not found...


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Lexical or preprocessor error: file not found using box2d & cocos2d...


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How to set revolution anchor when using b2RevoluteJointDef...


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Stoping the movement of a sprite- Box2D (cocos2d)...


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Collision between a sprite and a tilemap with Cocos2d and Box2d...


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How can I tune this trampoline/rubber band object with box2d?...


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declare obj-c class interface that contain c++ class type ivar...


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Want label to display on ball collision in cocos2d and box2d application...


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Check the class of an object from Box2d's user data...


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In box2d for iOS, how to find the distance between two circular bodies?...


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Play sound only when collide in high speed...


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Creating a simple hollow rect with vectors...


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