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Texture mapping issues with Assimp and OpenGL: Some meshes have incorrect UV mapping...

c++opengltexture-mappingassimp

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Strange relative paths containing "*0\0" or "*1\0" cutting off the first 3 chara...

c#.netrelative-pathfbxassimp

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What am I doing wrong when loading a skeleton and animation?...

c++matrixdirectx-11assimpskeleton

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building assimp using MinGW64...

mingw-w64assimp

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What is aiAnimation in assimp library?...

animationassimp

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Wrong UV mapping applied on object OpenGl...

c++openglassimpsoil

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How is NormalTexture represented in the Wavefront resource material format?...

c++openglassimpwavefront

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Converting local space normals into world space...

meshunreal-engine5assimp

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Improve mesh geometry serialization performance...

graphics3dmeshassimp

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How can I get texture file by using assimp?...

3dfbxassimp

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How do I compile cmake generated binaries in 64bits using MinGW (Windows, GCC)?...

c++cmakemingwmingw-w64assimp

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Error in building Assimp in Cmake...

c++visual-studiocmakeassimp

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Assimp can't load other textures except diffuse texture of FBX...

c++openglglm-mathfbxassimp

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what's the lightest lib able to load FBX in Android?...

androidautodeskfbxassimp

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how to build assimp as a static lib (/MT)?...

cmakeshared-librariesstatic-librarieslinker-errorsassimp

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undefined reference error when including both ompl and assimp packages with CMake...

c++cmakeassimpompl

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Why does CMake fail to link my static library?...

c++cmakestatic-librariesassimp

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Mesh loaded with Assimp displaying partial amount of vertices?...

c++directxgame-developmentdirectx-11assimp

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Use LoadModelFromMemoy in ASSIMP to load obj model with no texture loaded...

androidandroid-ndkassimp.objgles

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What is the best way to add assimp to a CMake project?...

c++cmakeassimp

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Cmake custom command conditional on build...

c++cmakeassimp

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how to get the model's max x,y,z withing loading model by assimp...

modelmaxwidthminassimp

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Assimp animation data gives unexpected values...

animation3dassimp

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Compiling assimp from source does not generate libassimp file...

c++cmakeassimp

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How can i convert FBX embedded texture to TArray<uint8> Data?...

unreal-engine4assimp

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Meshes loaded via Assimp look distorted...

c++direct3dassimp

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ASSIMP : mNumMeshes is 0...

c++assimp

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Incorrect skeleton mesh drawn using Assimp and OpenGL ES...

opengl-esassimp

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Building ASSIMP with MinGW causes file too big error...

c++cmakemingw-w64assimp

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Load original texture (.mtl) again after changing material...

c#wpfsharpdxassimp

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