#include <stdio.h>
struct context;
struct funcptrs{
void (*func0)(context *ctx);
void (*func1)(void);
};
struct context{
funcptrs fps;
};
void func1 (void) { printf( "1\n" ); }
void func0 (context *ctx) { printf( "0\n" ); }
void getContext(context *con){
con=?; // please fill this with a dummy example so that I can get this working. Thanks.
}
int main(int argc, char *argv[]){
funcptrs funcs = { func0, func1 };
context *c;
getContext(c);
c->fps.func0(c);
getchar();
return 0;
}
I am missing something here. How to fix this?
Try this
#include <stdio.h>
struct context;
struct funcptrs{
void (*func0)(struct context *ctx);
void (*func1)(void);
};
struct context{
struct funcptrs fps;
};
void func1 (void) { printf( "1\n" ); }
void func0 (struct context *ctx) { printf( "0\n" ); }
void getContext(struct context *con){
con->fps.func0 = func0;
con->fps.func1 = func1;
}
int main(int argc, char *argv[]){
struct context c;
c.fps.func0 = func0;
c.fps.func1 = func1;
getContext(&c);
c.fps.func0(&c);
getchar();
return 0;
}