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iphoneiosaudioavaudioplayercore-audio

Sound not playing with AVAudioPlayer


I've searched and I believe my problem is quite unique. I'm aware of the Simulator 5.1 bug when using AVAudioPlayer which isn't my problem. I'm running on a iOS 5.1 device.

Here's my header file:

#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <AVFoundation/AVAudioPlayer.h>

-(IBAction)pushBell;

@end

and my implementation file:

#import "BellViewController.h"

@interface BellViewController ()

@end

@implementation BellViewController

-(IBAction)pushBell {

    NSString *soundPath =[[NSBundle mainBundle] pathForResource:@"bell1" ofType:@"caf"];
    NSURL *soundURL = [NSURL fileURLWithPath:soundPath];
    NSError *error;

    AVAudioPlayer *theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:soundURL error:&error];
    [theAudio setDelegate:self];
    [theAudio setNumberOfLoops:0];
    [theAudio play];

}

@end

And I have a button in my .xib that plays the file.

To make sure I referenced my audio file correctly, I deliberately type a wrong file name and indeed I got an exception. To make sure the file is playable, I mailed it to myself and played it on the device.

When I tap the button I hear nothing. There are no errors. I don't know what is wrong.

More information iPhone 4 with iOS 5.1 Xcode 4.3.2 Audio is about 700kbps converted to .caf format using afconvert from a big .wav file.


Solution

  • SOLVED.

    1.- Check if your file has been added to "Copy Bundle Resources" in Build Phases. Copy Bundle Resources

    2.- ViewController.m

    #import <AVFoundation/AVAudioPlayer.h>
    
    @interface ViewController ()
    @property (nonatomic, strong) AVAudioPlayer *theAudio;
    - (IBAction)pushBell;
    @end
    
    @implementation ViewController
    
    - (void)viewDidLoad
    {
        [super viewDidLoad];
    
        NSString *soundPath =[[NSBundle mainBundle] pathForResource:@"beep-beep" ofType:@"caf"];
        NSURL *soundURL = [NSURL fileURLWithPath:soundPath];
    
        NSError *error = nil;
        self.theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:soundURL error:&error];
    }
    
    - (IBAction)pushBell {
        [self.theAudio play];
    }
    

    3.- Connect the IBAction to your button in Interface Builder.

    Done.