class Celda
{
private:
int* bloques_;
public:
Celda(int size);
~Celda(){ delete [] bloques_; };
};
Celda :: Celda(int size)
{
bloques_ = new int[size];
bloq_ocupados_ = 0;
tam_ = size;
for(int i = 0 ; i < tam_ ; ++i){
bloques_[i] = 0;
}
}
Tabla :: Tabla(int numcel, int tambloq)
{
nceldas_ = numcel; tam_bloque_ = tambloq;
tabla_ = new Celda*[nceldas_];
for(int i = 0 ; i < nceldas_ ; ++i){
tabla_[i] = new Celda(tam_bloque_);
}
ocupadas_ = 0;
}
Tabla :: ~Tabla()
{
for(int i = 0 ; i < nceldas_ ; ++i){
delete [] tabla_[i];
}
delete [] tabla_;
}
I have this coded now, 2 classes, Celda and Tabla, and when I run my program it puts at the end:
* glibc detected: free(): invalidad pointer: 0x0000000002391338 *
The debugger stop deleting bloques_ pointer too many times (like 30) calling the destructor I think.
What is my error??
The uses of new/new[] must match the uses of delete/delete[].
The tabla_[i] are allocated with new but freed with delete[].
Change it to
delete tabla_[i];
and it will work.