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c++qtsignals-slots

What happens to the signal/slot connection if the pointer is pointing to a new object


I have a uploader with the following code:

if(!_canceled) {
    _reply = _accessManager.put(request, item);

    if(_reply) { 
        _currentItem = item;

        bool status = connect(_reply, SIGNAL(uploadProgress(qint64, qint64)), this, SLOT(reportUploadProgress(qint64, qint64)));
        pantheios::log(pantheios::debug, "StorageProvider(): connection uploadProgress(qint64, qint64), status", pantheios::boolean(status));
        status = connect(_reply, SIGNAL(finished()), this, SLOT(handleFinishedRequest()));
        pantheios::log(pantheios::debug, "StorageProvider(): connection finished(), status", pantheios::boolean(status));

    } else {
        emit noReply();
        pantheios::log(pantheios::error, "StorageProvider(): no reply", item.toUtf8());
    }

Then in the finished slot I do this:

QNetworkReply *reply =  qobject_cast<QNetworkReply*>(sender());

if(reply->error() > QNetworkReply::NoError) { 
    pantheios::log(pantheios::error, "StorageProvider(handleFinishedRequest) ", reply->errorString().toUtf8());

    if((reply->error() == QNetworkReply::TemporaryNetworkFailureError) || (reply->error() == QNetworkReply::ContentReSendError)) {
                    // retry the last request
        _reply = accessManager.put(reply->request(), _currentItem);
    }

} else {
    ...
}

This StorageProvider will be able to handle different request and the reply will have different connections depending on in what function it is created. The reason why the reply is a member variable is so that I can delete it before I do my next request.

So, my question is, do I have to do the connection again if I repoint the reply? Is the slot/signal connected to the pointer or the object? Also, is there any better way to delete the old reply?

Edit: Changed the code to this for the handeler of a finished request;

if(_currentReply->error() > QNetworkReply::NoError) { 
    pantheios::log(pantheios::error, "StorageProvider(handleFinishedRequest) ", _currentReply->errorString().toUtf8());

    if(((_currentReply->error() == QNetworkReply::TemporaryNetworkFailureError) || (_currentReply->error() == QNetworkReply::ContentReSendError)) && (_currentRetries < 4)) {

        QNetworkRequest lastRequest = _currentReply->request();
        _currentReply->deleteLater();

        _currentReply = _accessManager.put(lastRequest, _currentItem);

        if(_currentReply) { 

            bool status = connect(_currentReply, SIGNAL(uploadProgress(qint64, qint64)), this, SLOT(reportUploadProgress(qint64, qint64)));
            pantheios::log(pantheios::debug, "StorageProvider(retry): connection uploadProgress(qint64, qint64), status", pantheios::boolean(status));
            status = connect(_currentReply, SIGNAL(finished()), this, SLOT(handleFinishedRequest()));
            pantheios::log(pantheios::debug, "StorageProvider(retry): connection finished(), status", pantheios::boolean(status));

        } else {
            emit noReply();
            pantheios::log(pantheios::error, "StorageProvider(retry): AccessManager no reply");
        }
    }

}

Solution

  • The signal is connected to the object, not to the pointer variable, so you have to make new connections each time.

    And to delete the reply, just call deleteLater() at the beginning of the finished() slot:

    QNetworkReply *reply =  qobject_cast<QNetworkReply*>(sender());
    reply->deleteLater();
    

    that way it will be deleted at the end of the slot execution.


    You can avoid using sender() by wrapping each request (the initial one plus all the retries) inside its own QObject derived class:

    class PutRequest : public QObject {
    Q_OBJECT
    private:
         QNetworkAccessManager *_manager;
         QNetworkReply *_reply;
         QIODevice *_item; // Or whatever type the second parameter of put is
    public:
         explicit PutRequest(QNetworkAccessManager *manager, QNetworkRequest *request, QIODevice *item, QObject *parent = 0)
           : QObject(parent), _manager, _reply(0), _item(item) 
         {            
             _reply = _manager.put(request, item);
             connectSignalsAndSlots();
         }       
    
    private:
         void connectSignalsAndSlots() {
             // to delete the reply if the PutRequest object is destroyed
             reply_->setParent(this);
             // since the reply is encapsulated, the object has to emit its own
             // upload progress signal
             connect(_reply, SIGNAL(uploadProgress(qint64, qint64)), this, SIGNAL(uploadProgress(qint64, qint64)));
             connect(_reply, SIGNAL(finished()), this, SLOT(handleFinishedRequest()));
         }
    
    private slots:
         void handleFinishedRequest() {
             _reply->deleteLater();
             if(reply->error() != QNetworkReply::NoError) {
                   pantheios::log(pantheios::error, "StorageProvider(handleFinishedRequest) ", reply->errorString().toUtf8());
    
             if((_reply->error() == QNetworkReply::TemporaryNetworkFailureError) || (reply->error() == QNetworkReply::ContentReSendError)) {
                // retry the last request
                _reply = _manager.put(_reply->request(), _item);
                connectSignalsAndSlots();
             }
    
             } else {
             ...                 
                 emit finished(this);
             }         
         }
    signals:
         void uploadProgress(qint64, qint64);
         // emitted when the upload is successful (after the possible retries)
         void finished(PutRequest*);
    };
    

    And you would create the request like this:

    if(!_canceled) {
        PutRequest *putRequest = new PutRequest(_accessManager, request, item);
    
        // and you connect putRequest object signals to whatever you connected _reply to