I am trying to draw an inner shadow in an NSView. The shadow itself is not the problem, but the color setting is driving me nuts :/
#define ShadowBlurRadius 10.0
#define SRGB (CGFloat [4]){184.0, 184.0, 184.0, 1.0}
@implementation SWShadowedView
- (void)drawRect:(NSRect)dirtyRect {
NSGraphicsContext *context = [NSGraphicsContext currentContext];
[context saveGraphicsState];
[context setCompositingOperation:NSCompositePlusDarker];
NSBezierPath *path = [NSBezierPath bezierPathWithRect:NSMakeRect(0, dirtyRect.size.height -ShadowBlurRadius, self.superview.frame.size.width, ShadowBlurRadius)];
[[NSColor whiteColor] setStroke];
NSShadow * shadow = [[NSShadow alloc] init];
NSColorSpace *colorSpace = [NSColorSpace sRGBColorSpace];
NSColor *color = [NSColor colorWithColorSpace:colorSpace components:SRGB count:4];
[shadow setShadowColor:color];
[shadow setShadowBlurRadius:ShadowBlurRadius];
[shadow set];
[path stroke];
[context restoreGraphicsState];
[super drawRect:dirtyRect];
}
@end
If I replace the shadow color with [NSColor redColor] it works but with the wrong color. This is where I got the sRGB from: link
The way to convert sRGB to NSColor is taken from another post from here but obviously it's not working.
best regards
Use RGB not sRGB:
You can create color with RGB like this:
float red = 182.0f/256.0f;
float green = 182.0f/256.0f;
float blue = 182.0f/256.0f;
NSColor *color = [NSColor colorWithCalibratedRed:red green:green blue:blue alpha:1.0f];