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c#wpfbitmapsource

When binding an image source to a BitmapSource, the image stays blank


I'm trying to show a camera feed from a Kinect in a WPF application. However, the image appears blank.

Below is a snippet of what I have in my Kinect class, this all fires correctly, and the BitmapSource appears to be created fine.

public delegate void FrameChangedDelegate(BitmapSource frame);
public event FrameChangedDelegate FrameChanged;


//this event is fired by the kinect service, and fires correctly

void sensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
    {
        using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
        {
            if (colorFrame == null)
            {
                return;
            }

            byte[] pixels = new byte[colorFrame.PixelDataLength];

            colorFrame.CopyPixelDataTo(pixels);

            int stride = colorFrame.Width * 4;

            BitmapSource newBitmap = BitmapSource.Create(colorFrame.Width, colorFrame.Height,
                96, 96, PixelFormats.Bgr32, null, pixels, stride);
            counter++;

            //below is the call to the delegate

            if ( FrameChanged != null)
            {
                FrameChanged(newBitmap);
            }


        }
    }

Here is what I have in my ViewModel.

    void kinectService_FrameChanged(BitmapSource frame)
    {

        image = frame;
    }

    BitmapSource image;
    public BitmapSource Image
    {
        get { return this.image; }
        set
        {
            this.image = value;
            this.OnPropertyChanged("Image");
        }
    }

And below is what I have in my XAML View.

<Image Canvas.Left="212" Canvas.Top="58" Height="150" Name="image1" Stretch="Fill"     Width="200" Source="{Binding Path=Image}"/>

All of the events and property's seem to be updated. What am I doing wrong?


Solution

  • image = frame;
    

    should be:

    Image = frame;
    

    otherwise your property change notification won't fire.